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Amazed at the many things this little DS platform can do. Aim to bring the full potential and all fun things the Japanese are already doing to the other side of the Pacific.





Wednesday, March 19, 2008

[Hokuto no Ken] Afterthoughts





This game is just awesome. I finished it a week ago and I just kept playing it again and again to enjoy the scenes and the story. It is really a text-book example of how to reuse materials from comics or established franchise in a game. You don't need superior graphics. You don't need 3D. You don't always need online elements. All you need is to be faithful to the core of the materials. You need a good presentation and execution of of your game play to match the materials.

BTW, check out this Japanese online game for Hokuto no Ken - http://www.hokutonoken-online.jp/. It is a MMORPG in which the player can experience the world of the comic. The idea seems awesome but somehow it kind of illustrates my points above.



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